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Friday, October 30 • 2:00pm - 2:45pm
GPU Implementers

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LLVM is rapidly gaining popularity as a compilation framework for graphics processors. We will host a Birds of a Feather session to discuss issues of interest to implementers of GPU targets in LLVM. Topics may include:

- Techniques for overcoming common challenges in adapting LLVM to GPU targets

- Future directions in LLVM to benefit GPU targets

- Opportunities for different GPU targets to share infrastructure and/or optimizations

avatar for Owen Anderson

Owen Anderson

Manager, LLVM GPU Team, Apple

Friday October 30, 2015 2:00pm - 2:45pm PDT
Salon V & Salon VI

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